I think a necrotic golem should be added to the skill tree, item set, or specific legendary item so that we can create a fully fleshed out necrotic winion army. I’m curious as to how you all might go about it because the one thing that is difficult about the necromancer is how squishy she is. I think something like a drain life aura that drains at a x absorption rate could be multiplied based on the amount of enemies around the golem to provide x amount of ward after the health gauge is full. That with the ward gain from the volatile zombs would make her less one shot prone. I think something else aside from just ward would be helpful to keep the necromancer alive though since she is just a sitting duck. Blood rip is okay, but she could really benefit from a protective bubble (maybe this could come from a set - or an additional skill to where we can dump points into that shield).
What are your thoughts? I would like a protective bubble. I would like to run around the game inside my bubble. The sentinel has a bubble, I think the acolyte and/or warlock should have one as well. A… necrotic bubble