[Necromancer|Summoner] Infernal Shade changes

Please change how Infernal Shade is casted on necromancer minions:

  1. Automatically cast on the minion who doesn’t have shade
  2. On re-attaching, also cast on minion who doesn’t have shade yet

It is almost impossible to attach shade to a minion who doesn’t have it in the midst of fight, because minions are grouping in a tight spot around enemy.

Same with Dread Shade.
I think that some spells management for necromancer or summoner classes is required.
Specifying on which minion types you want to cast a specific spell.

true.

I raised a bug about this some time ago. Nothing has changed.

This works as intended. You have to take the apply to minion node - Devour in Flames for infernal to attach to minions only. Use the waits to the ground - Lingering Flames on death or explode on death - Combustion as only 1 option. Do not try both at the same time as it will cancel each other out.

Too bad, hope that they will allow to specify type of minions to be used on when you cast that spell.