Hi,
I just want to say I really am enjoying your game, I’m playing LOTS, way more than any other game in a long while, this may end up rivalling the amount of time I’ve spent playing PoE (7000+ hours).
With that being said I have some core issues which are really disruptive/infuriating during my play, I’ll list a few of them below.
I have the Dread Shade ability point which puts it on an 18 second cooldown, why is this able to be cast with no minions available to cast it on? This then places me on an 18 second cooldown if I have accidentally pressed it without my minion alive, when I then instantly re-summon my minion realising my mistake, I cannot do ANYTHING for 18 seconds as I’m relying on the 10x damage from from Dread Shade, this happens to me a lot, I’ve even tried to move the key a mile away from the others I use and I still make this mistake - A simple fix here would be to disable the CD if has not been casted upon a minion?
Secondly, the AI on the minions appears to be shockingly poor at times, from what I can gather it appears the developers have given them coding which rubber bands around the player, this can be so bad sometimes that they will circle you for 3-4 seconds while 50-60 mobs are trying to kill me, what usually happens is my minion will die before it has a chance to start shooting and leeching again.
This problem appears to happen because the minion is trying to get to my side rather than on top of me, this is what can cause a rubber band issue, I can actually prolong this indefinitely using teleport and running in circles, REALLY BAD! This has made me so angry before that I’ve just quit the game completely, I lose hard maps because my minion is AFKing running in circles.
There is also another problem where the minion will run up slowly build up speed to catch up to you, speed up to a high speed and then begin to slow down, then they will repeat this process unless you actually stop or run into them, this can also create a similar scenario as described above where your minion will just die unable to leech and leaving you vulnerable to death…
Other than these few core issues I’m really enjoying the beta version of the game, of course there are plenty of things I would love to see implemented such as high scores, ability to view other high ranked Necromancers to get ideas, and possibly some system similar to levelling beyond 100 (prestige system perhaps). I can already tell the devs are active and are listening to the community, hence why I felt the need to write a post (and hope it will be read by the relevant people).
My biggest want from this would be for the devs try to work on the minion ai, I play exclusively minion builds on every single game I play, I can provide much more information and advice on this topic if someone would like to hear more of what I have to say.
Game is great fun and I’m thoroughly enjoying it, keep up the good work.
Regards,