This morning around 6:20 CET after applying latest update and playing a few maps in the Monolyth, I have encountered my very first BSOD on this PC. In addition, I have noticed that some of the props on the maps are having a red highlight/outline but no interaction is available.
Mentioned log file contains the info from this session at the end of the file. A lot of these at the end:
2023-03-14T06:22:46.5728241+00:00 Unable to find singleton prefab DMMap
LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
LE.Core.PrefabSingleton`1:get_Instance()
DMM.BaseDMMapIcon:OnDestroy()
DMM.DMMapIcon:OnDestroy()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2023-03-14T06:22:46.5733188+00:00 System.NullReferenceException: Object reference not set to an instance of an object.
at LE.Core.PrefabSingleton`1[T].get_Instance () [0x00000] in <00000000000000000000000000000000>:0
at DMM.BaseDMMapIcon.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0
at DMM.DMMapIcon.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0
LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[])
LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)