My suggestions - Part 1:

Dear Devs:

Thank you for your wonderful game and best of luck on release. Until then, and after, I have some suggestions for you that I believe will improve our experience and keep your customers glued, providing you with more success and income:

  1. Please dont include conversation with the shop keeper instead of letting us just trade instantly. Just let me enter the trade window with the vendor straight away. Your players will feel frustrated by the text and constant need to click to get to the purchases and sales.

  2. What level am I? I can’t see my character level on the screen. Please include that important detail on screen for streamers, viewers and players alike. What is the level of my enemy? I can’t see the monster level!! When I hover over enemies, I need to know what level they are, or i risk dying to high level mobs… they may even 1 shot me…

  3. I’d like to ask you to include more barrels and breakable objects with more treasures in the game and on the maps.

That’s it for now, but I believe these to be important suggestions. I hope this helps.

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Bruce?

#2 is on the character screen plus it’s changing in 1.0.

That’s the area level which is visible if you hit tab.

Only if you stand in stupid a telegraph or are 40-50 lvls below them (ie, starting monos at lvl 10-20, then you might have a rougher time of it), but once you start getting through the normal monos you’ll be out levelled by the mobs.

There’s one I think that does that? And I think it’s only the first time. Most don’t.

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  1. We need Animation Canceling. To many skill wait to finish before u can cast another one, or is it just at start of game? i havent gotten to end game as of now.
  2. Increase Auto-Pick Up range by 5 times. Its like 1 pixel now…1 in game meter…very very low range.
    Also please add auto-pick up option for idols and ingredients (without need to press on them), and maybe for rings and amu (depending on filter)
  3. Add a volume slider for Enemy Voices and Cutscene / Dialogue Voices.
    Also about sound, i want an option so my main char doesnt says anything. No words. Ever. PLEASE !
  4. Make the mouse cursor texture 2k/4k, it looks like Heroes of Might and Magic 2 :(. Keep the model, just increase texture size to scale with resolution.
  5. When comparing items, i don’t know if there is an option so far, but i cant compare my item to my off hand or 2nd ring…just the main hand and 1st ring are comparable.
  6. Make chat box close on Enter key, even if u dont type anything.
  7. Game needs Push to Show loot button. Very much.
  8. Bloom Slider + Add DoF.
  9. Zoom Slider + 20% more zoom out option.
  10. UI Size and Opacity scale sliders.
  11. BUG - When closing inventory while having mouse cursor over an item, next time u open the inventory that item will be showcased where ur mouse is, even if its not on any item. Happens every time.
  12. Make the over-head chat-bubble of NPCs grey out in color after u have chatted all dialouge options with them.
  13. Hide life and mana numbers on the globes.
  14. IMPORTANT - FIX GPU USAGE ! Its always at 60-70% sometimes at 80-85, sometimes at 40-45%…fps spikes are every 1-2-3 seconds without any reason.
  15. If possible make game support 4k Hz polling rate mouse.
  16. Better Antialiasing to fix all the jagged edges.
  17. Make it so that you have to click on the entrance of another area to access it.
    When you walk close to an entrance and you already have your left click kept pressed, it will take the command as a click if you hover over entrance.
    Sometimes you dont want to go there…zx

There kinda already is, skills have 3 stages & they can be interrupted, though it’s been a while since I read the devs’ comments about it, but it was definitely added some time ago.

It’s really not, it’s just not enough for you 'cause it’s not most of the screen.

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