Multiple Wearbear Interactions Not Working

The below are potentially bugs I’ve noticed when trying to look at character sheet stats/observed damage when playing my werebear. The build specifically I am playing is a werebear spell lightning build using bhuldar’s wrath to trigger earthquake off maul

  1. Fury Leap interactions w/ werebear’s skull crusher node
    • Warrior’s stance does not add any damage to my earthquake damage tooltip/observed after I maul. As EQ is a spell in my build I still expect +15 spell damage for 4 seconds and there is no added damage.
    • Can someone confirm if immunity should trigger when I maul, doesn’t appear to but hard to verify easily.

Seen plenty of reports that many nodes don’t carry over, can devs please confirm if these are bugs OR if node says it triggers when you “land” is that not expected to trigger when you use maul since you aren’t actually “leaping” ?

  1. Eterra’s Blessing
    • Embolden/Lifestream nodes do not appear to be working when triggering Eterra’s blessing via Blossoming Garden passiv enode in Druid. The description says “you cast” Eterra’s blessing on a movement skill. However I can not see any form of damage increase when I trigger Eterra’s blessing via maul on my next “spell” which is earthquake. Can a dev confirm on the Embolden effect on a spell like earthquake (with the 3 hit node utilized) does the spell damage increase impact the whole earthquake spell or just the first hit of it? Still can’t see any form of increase. Harder to test the Lifestream node but didn’t appear to trigger either.
  • Eterra’s blessing’s “Soul Bound” node does not consistently give 100% spell damage while in werebear form and proc’d via passive’s onto spriggan via maul/rampage. My spell damage on the character sheet never increases even though i visibly see it casting on my spriggan. Sometimes when in human form and I fury leap i’ll see the 100% trigger on character sheet but its inconsistent…
  1. Armor Shred does not seem to be applying TO ANYTHING in my current build while in werebear form other then when I attack with swipe or roar. Current skills/build
  • Rampage/Maul as well as lightning node proc’s on werebear while rampaging
  • Roar
  • Spriggan Form
  • Eterra’s Blessing
  • Earthquake

Ramage/Maul/Earhquake and lighting from rampage should be viewed as “on hit” attacks right? Thus armor shred chance on hit items should apply it no? None of the above currently apply anything and if I swipe/roar a few times i stack shred armor no problem

Just a question regarding point 3: Did you take the node “Bringer of Storms” in Wearbear, which converts Maul and Rampage to lightning? You mentioning lightning procs while rampaging make it seem that way. This node converts armor shred to shock chance for Maul and Rampage from all sources, including items. So you can’t apply armor shred with these skills anymore when you take this node.

Thanks for comment, and yes I did. However crackling assault is a node that causes you to cast lightning which is a spell & lightning tagged sub ability. Its not maul or rampage so I’d expect it to still be treated as a seperate ability and count as “on hit”. Also my earthquake is converted to ignite via bhulder’s so EQ makes sense. Still believe crackling assault should create shred armor chances.

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