Multiplayer is actually unplayable

Its hurts me a lot to say that cause up to last patch, MP wasnt perfect but it was playable. Currently if you’re using any mobility skill you end up in a time travel loop (thats legit the only way to describe it) where both client and server doesnt know where you are. Ive been using “shift” in online solo play somewhat fine (few rubberbanding and rollbacks but its manageable) but the second im in party my char just goes all over places, to a point it creates lags making my client up to 20 seconds behind server (while im the party leader and the one who launches echoes) making me take damages from stuff i dodge on my side, or even mobs and projectile that arent on screen.

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