Multiplayer Bugs still

Multiplayer

If someone uses a key before you zone into dungeon area you are locked out.
About once every hour to 3 hours you have to alt f4 because you become bugged.
I’m on east coast and ping is 4 times higher than central server.
If someone drops from group it sometimes locks the echoes.
Other party members appear naked.
Monsters looking alive when dead.
If you die and go back into an echo sometimes quest objects is gone on quest below mini-map.
Loading times multiplied by how many members in a party.
When you leave a party, if they do a boss for orbs, and if you have stability it takes it from you.
Make it so you can see where other players went with an arrow pointing.
If you port to player in monolith, the floor is gone.
Lots of times in multiplayer you have to alt f4, like invites not going thru, entering an echo and leaving before finish ect.

Other Problems

I’m an older gamer and the text is way too small, chat and quest logs ect, don’t be like lost ark and loose players over it.
Ground affects look the same between monsters and players.
Zoom out needs to be extended a little.
Some obstacles don’t go invisible and zooms in your camera making you have to constantly zoom out.
Desert and snow is way too bright, currently running very low brightness, contrast and brightness sliders would be nice
While crafting the timer starts on afk kick.

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.