Movement command shouldn't trigger an attack

I don’t understand why there is no option to change how the movement command works? Why do I need it to auto if I have a designated button for it? It’s especially annoying in small areas because I can’t even position myself properly such as Lagos fight in campaign. Completely unplayable because his hit detection radius is almost the whole area.

  1. Press O, Gameplay tab, untick “Move to melee attack enemies thay are out of range”

  2. you used to be able to update the left click action on the hotbar, but there is a known bug with this

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