I’m aware that his has been posted some months ago but it’s important to me (and hopefully for others) so I dare to bring this up again.
For now the only way to move is the mouse click but this also is an attack if you click any destructible. If you need to move quickly to get out of harms way the mouse click can be tricky as you need to find a spot that is not occupied by mobs. Usually that works ok although there is a delay (finding the spot and then click). However it is problematic if
- there are lot of mobs filling almost all the scene
- the mob(s) have a rather huge hitbox
- the current area has little room to manoeuvre (i.e. you click a spot where you cannot go)
Maybe my lacking of the skills here but I’ve died several times because of the above. Classical example is Lagon who has a big hitbox and the combat takes place on a rather small stage.
An alternative, additional option to move (I do not insist on wasd) would have prevented those frustrating deaths. Please, dear developers, look into it again.