Move to Melee Attack Feedback

I recently returned to LE after a break and decided to start up a melee character (Primalist/Swipe). I also turned on the move to melee attack option because I’m used to it from other games.

This option really feels broken as it stands. There are three reasons.

  • First, there are many mobs missing hitboxes (bug reported), and move to attack just does not work if you are right-clicking to attack these foes.
  • Second, if you are right-clicking to attack on the ground, you just attack from wherever you are without moving. This is really at odds with other implementations, which generally move you to the target location, and then attack.
  • Third, if you right-click and hold, you do the action above, and then nothing. The usual implementation for this is right-clicking and hold will move you to your pointer and then attack. If you are right-clicking and holding and keeping your mouse at a consistent distance from your character, you move. LE’s implementation is so different that it just feels wrong.

Just to make sure I was not imagining things, I went back to PoE to test this out and the difference is pretty obvious. In short, the LE implementation will likely feel broken for anyone coming from other ARPGs.

This is the state of the click to attack option since it was introduced. Just don’t use it it’s trash like it is right now.

I get that it’s broken and has been broken for a while. The point of feedback is… feedback. If no one raises these issues, they’ll never get attention. I have 1000s of hours in multiple ARPGs that support click-to-attack implemented in the same way. If LE can’t make their implementation reasonable, it’s a non-starter for me and I’m off to another game.

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This feedback was risen multiple times but nothing changed. Take it as feedback and additional information to you feedback. But to make it obvious:

Thanks for giving feedback on this topic. It’s working badly and needs to be looked at. I’m so glad players see this still as something important to fix and keep the topic alive.

I had a feeling that was the case. It’s too bad because, for me at least, this is a game-killer.

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