Move attack for pets

Ok you can tell me I’m just unskilled and i’m missing my clicks but having the minion attack button just send the minions running off to where ever you clicked (on the ground) ignoring everything is… well lets just say it seems to make a lot more sense if that was a move-attack command rather than just a move command.

Yes I know if you click a specific monster they will attack it, Which is great, being able to single out a specific thing is an absolute must, but if you click the ground, they really should just attack-move rather than move. Or better yet, add another attack move command and have both.

For clarity (probably not needed but just in case) Move attack referring to as they move toward where you sent them they automatically attack the first enemy that comes within a specific range of them while they are moving. So instead of running past enemies letting the enemies attack them while they do so they would automatically stop their movement and engage the enemy. This would only be the case when the pet attack is targeted on the ground. When targeted on a specific enemy they would attack that specific enemy even if it meant running past other enemies.

This is a staple of RTS games or any game where you command NPC’s (pets) and would really add to this and any other class using pets. No one likes watching their minions run past the enemies that are running at you just because you clicked on the ground a little past the enemies.

Edit: moved to feedback
Edit 2: Added the edit reason.

2 Likes

Should definitely have both for those times where your minions are close to a boss but you need them to move out of range of an attack.

1 Like

This topic was automatically closed 365 days after the last reply. New replies are no longer allowed.