More unique and unique idols

Hello again,

First the new unique crafting option looks promising… Besides that I think there is room for new gear that does the following

  1. Oskill aka Skills only granted to wearing gear that is unique from skill tree

  2. Channeling skills cast skills from other classes

  3. Damage to monster type (beast, demon, dragon, ect…)

  4. empty gear slot improves stats (gloves affix “No helmet increases amour by 100%”)

  5. Mana reserve for unique gear effects (aka half mana reserve for life or increased spell damage)

6.Vice versa Life reserve for unique effects (life half to increase skill damage)

7.Uniques equipment equipped to access hidden endgame content (this one been done but still cool and fun.)

  1. Durability (this one you could have unique gear break justify there super high stats)

9.Unique gear that adds new affixes on rare gear (sword adds random affix to chest cannot be unequipped till durability reaches 0)

  1. Unique idols (make them take more slots than your average idol)

Conclusion, you can add new skills and new mechs to LE threw Uniques I hope the next pieces of gear you release down the road truly blows my mind.

Well what does the community think any unique effect you would love to see in LE

That would bring balance issues.

Not as much as you might think. Bhuldar’s Wrath, for example, does very little damage on a non-Primalist.

Not all skills would bring balance issues, but many would.
I remember Mike said the same when asked if it was possible to have cross-class skills.
But I also may be wrong.

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