More Satisfying Monster Kills

I think it would be really cool to add some sort of on-death effects for different damage types, similar to heralds or explodes in PoE, but less extreme. This would be visually stimulating and make kills feel more satisfying. I think over the years PoE has gotten more and more over-stimulating when it comes to visual effects. You can barely see anything on the screen now and the various MTX and explosions are far too much, but I think LE has an opportunity to capitalize on that amazing feeling of “popping” a group of monsters and seeing a small visual effect without going down the same path as PoE. Thoughts?

An example of ghost flame herald from PoE - Path of Exile - Ghostflame Herald of Ash Skill Effect - YouTube

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