More Informative Skill Passive UI

When choosing passives in the Skill’s tree, there should be a visual indicator that shows nodes that will be unusable with the one you are going to select:

Furthermore, if a passive in the Skill’s tree does not work or cannot stack alongside the ones you have chosen it should be greyed out or darkened in a way that expresses that.

3 Likes

Nice QoL feature that would be handy… Especially for new players still figuring things out.

Yeah, that would be good.

Neat.

I would be happy if granted skills/skill effects that benefitted from other skill trees were more clearly pointed out. Bear-form swipe for instance (not sure if it mentions using swipe skill tree now, but seem to recall it not in the past). Spriggan pet summon vines and spriggan-form summon vines is a current one (pet vines do not benefit from form vines skill tree).

Also, more clarity around buff/aura effects. Spriggan pet healing aura has a node that grants a dmg buff. The healing aura can be modded to affect minions, but they do not also get the +dmg buff. This kind of interaction limit would be nice to have clarified.

Yes, that would be beneficial as well - even just to catch the eye of the player and help them consider what direction they would be building towards.

More information on the individual nodes would be nice too - especially considering how deep and intricate the system can get.

Have you checked the alt-text on the relevant nodes?

I usually do… but that’s another thing. So have alt-text and some don’t… :slight_smile:

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