Monster Density

Hi,

I’m not looking to turn LE into PoE, where you kill 2500 creatures in one map / echo, and those monsters are so weak you didn’t even feel they were there, but I do feel monster density is severely lacking. I love the fact there are far fewer mobs, but the ones that are there can still hurt you. However I think the echoes feel really empty, and could easily see double or triple the density? Running at full speed and encountering 5 creatures every 15 seconds can sometimes make echoes feel really empty.

Be interested to hear what others think, maybe I’m alone on this?

I think they will eventually tune up the mob density as they start to progress further into optimization. I feel like this Unity engine is going to be holding them back and will make it harder for them.

This is true, but let me know how it goes in Masochist mode?

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