It’s not easy to get me excited about a game anymore. I’m 42, been playing games since pitfall on the atari. My love for rpgs started when I found Dragon Warrior and Final Fantasy on Nintendo back in the 80’s.
I just read this entire blog with my mouth open in wonder and kept thinking to myself, these guys get it! They are going to make that badass game we are all on the edge of our seats waiting for.
Thank u for a beautifull birthday present… So this is what u meant something like delve from poe is comming in monolith. Its an amazing concept, if this is what i think it is it is the best endgame system than in any atpg so far at lrast for me.
Keep up the amazing work
I’m in agreement with you. It took me a while to get my head around how different of a world it is now. But I think I managed to bridge the gap well enough to be technically adept, but I’m still grounded enough in the old ways I won’t go full cyborg.
Oh, don’t get me wrong here. I’m very much a game enthusiast still. Always reading about the new buns in the oven, and trying to keep tabs on where all my old favorites are heading. I alpha and beta test anything that I can get an invite to. About 200 games in the ps4 library and however many more on the pc.
But true excitement is something that is hard to come by. Most of the games I see are dead copies of other games, but instead of being better or at least as fun, they make it worst. It’s like watching the same movie over and over and over. And every once in a while somebody changes a line or two or adds an alternate ending.
Amazing changes!
I really like the idea of being able to fight bosses and not lose progress.
I enjoy fighting them and always thought builds should consider boss killing (most are focused in arena).
With these changes monolith looks a lot more fun and rewarding too.
Can’t wait to play 0.82!