I’ve been running monoliths in corruption 160+ for some time and from what I’ve seen is that items or shards barely drops on those maps compared to any other maps encountered. Maybe some tweak on those could improve drops such as adding a few more rare monsters?
Yes, they do. I think the rewards for the MoF maps need some tweeking. When doing an Arena map or some other map with lower mob density, the reward chest at the end is very light. The amount of reward should be based on the percent (%) of completion rather than the number of mobs killed.
But even in the maps, arena map loot is way lower and actually those maps usually take longer to complete. Just had 4 in a row, kinda bad rng
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