Monolith mod stacking

I am currently running Empowered Monoliths & have run into a string of “Enemies are Deadly if they have not been damaged recently” islands.

Do these mods stack i.e. 100% more damage with each additional mod, or is the 100% more damage the maximum it can go?

I’m pretty sure it does not stack.
“Enemies have +50% damage” would stack because of the “+” but “Enemies have 40% Endurance” would not stack, it is a set value.
I think it’s the same for “Deadly”.

Yeah, the Deadly modifier is a binary toggle, if the mob has not been damaged recently then it has the deadly modifier, otherwise not.

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Thank you for the replies.
I thought as much, but wanted to make sure before charging in.
A couple of the rewards were quite juicy & I didn’t want to risk losing them.

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