Monolith Maps Tweaks 1.0

A year ago I did a pretty extensive post about a lot of maps. With my return to 1.0 a week ago, I’ve noticed the small tweaks to maps (shrunken maps, better density and/or better rotations). I’m appreciating it!

To give an example; Jagged Outskirts used to have horrendous map rotations which made it feel very bad getting to the objective with lots of backtracking. In 1.0 its rotations feel good enough and its size has been reduced by a lot I feel like. Gave it a FF-tier rating a year ago, but I’d prob give it a B-tier rating now.

Same for Lost Catacombs; a few added corridors and it has much better rotations.

The new maps of 1.0 also feel great, liking almost all of them. The scenery changes with 1.0 make maps feel more fresh. Harvested Titan used to be a very ugly map, but it looks kinda cool now especially with certain sceneries.

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