Hi, I 've lost 2 HC Chars over the course of 150 hours due to Lagon in Monolith Area 75.
It’s my belief that if I am able to afk while monsters hit me without dying then I shouldn’t be getting quite literally 1 shot by the area’s boss. My first char I lost this way was a Necro who I admit wasnt the tankiest, but my death knights killed him while I was dead weirdly enoguh.
My second character was a rogue with 1500 HP, 100% glancing blow 100% Crit avoidance 75% resist all 2900-3900 Armor and 9% endurance, I went in pretty confident and in phase 2 I was a little slow to Shift over the Moon Blast and the moon blast killed me instantly upon touching me.
This is coming from somebody who has beaten Diablo 3 on HC in inferno mode back in the day, including solo’ing Belial who Lagon is so clearly copied from (With a little of Helya from WoW thrown in during the 50% Transition)
I’ve only died 1 time in total where it set me back echo progress and even that pissed me off, clearing 14 more echos with 40% chance cap to find the boss again feels awful, I can’t imagine playing Softcore and dying on occassion where this would be a thing
P.S the whole * Does the title sound interesting if you read it out loud? Is it a good summary?
- Who would be interested in this? Why does it matter? What kind of responses do you want?
thing before posting makes it seem like i’m in 5th grade english class again about to submit homework to Mrs. Doubtfire lmao.
Also I would work on optimizing the game a little more most youtube videos showing crazy builds people have very laggy frames, and I cant get over 50 frames on very low setting with a 1050 and 16gb vram