Monolith Crash

One bug that I’ve put in bug report before but it wasn’t fixed is a consistent Monolith crash with missions.

If you run enough echo’s to open the monolith missions, and close out the game and reload and attempt to run the mission immediately without running an echo, it goes to an endless load screen until the game crashes. the workaround currently is to run an echo and then run the mission but I figured i’d mention it so that it can get looked into and fixed.

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