If this is already covered somewhere and my archaic search abilities failed to find it i apologise profusely in advance. My thoughts on this are
- 7 different Mono leaderboards are available after you have completed / killed the boss (ie each one is gated behind killing the main boss for each island) on each of the 7 islands (i think they are called timelines but i think of them as 7 islands
)
- The ranking is based on completion time
- If you die or teleport out the entire run fails and you start from scratch again (ie the way the mono were setup when 0.7.9 first launched the new Mono
- You need to be locked out from changing skills / swapping gear / idols etc … ie you must do the entire run with the exact same setup from start to finish
- No loot / gold / affixes etc drop but the run has a fixed amount of XP (hopefully a significant amount to make the time / effort investment worthwhile)
- Each of the 7 runs has a fixed number of echos say 30 in total being a) 9 then b) first quest echo then c) another 9 then d) second quest echo e) another 9 and then finally f) the boss
- The XP is heavily skewed so you earn 100% of XP for the island as follows
a) first 9 echoes = 9 x 0.5% each = 4.5% total
b) first quest echo = 5.5% -----> meaning first 1/3 of the run gets you 10% of XP avail
c) next 9 echoes = 9 x 1.5% each = 13.5% total
d) second quest echo = 16.5% -----> meaning second 1/3 of the run gets you 30% of XP avail
e) next 9 echoes = 9 x 3% each = 27% total
f) final boss = 33% -----> meaning final 1/3 of the run gets you 60% of XP avail
Just some of my thoughts for Mono Leaderboard and another challenge / endgame variation. So what do other players think of the topic of Mono Leaderboards ???