Minions can get stuck in some cases/areas by allied NPCs if said NPC is close to an inpassable wall etc.
So I’d suggest allowing minions to walk through allied NPCs if they haven’t been able to move a certain distance for 2+ seconds or something along those lines. Or just make minions pass through allied, non-player-owned NPCs at all times if that is easier.
Alternatively make minions teleport to the player if they’ve been really far away for more than 5 seconds or so, because yeah it can be a bit of a bummer sometimes even though it might not be very common.
RuDe MaN caPTuReS LoYAl doGs aND tAkEs ThEm aWAy fRoM oWnER (Video)
Poor wolfie is left behind (Image)
p.s: sorry for hurting your eyes