Minion Stats feebback

It would be nice if we can see the base attack of minions - there is only base health and health per level/per int. But we don’t know how much is the base attack for the skills - as such we don’t know how much impact is +1 to bow dmg node and so on. We can’t see base minion armour and protection as well… considering we have skills that give % to minion armour/resistances - it would be nice to be able to know what that % represents.

Not to mention skills like “Bone Minion” from Transplant don’t even give us base health information or health per int/level.

Also it would be nice to be able to check current minion stats - maybe something like separate status window for minions.

PS: We also have nodes like +200% armour shred chance… which is quite strange when we don’t know what the base shred chance for the minion is… or does that work as 200% chance to armour shred - meaning if the mob has 100% resistance to shred it will still work? It is a bit confusing - considering we don’t see the debuffs on enemy mobs - we can’t say if it works, how often and so on.

4 Likes

I agree, I hope the developers will include minion stats in the “tooltip dps” that’s apparently coming.

As for the armor shred chance, it’s an ailment like any other and works the same as it does for the player unless otherwise stated ( AFAIK ). This means with 200% shred chance the minion will apply 2 stacks of Armor shred per hit. Base value for that is -100 armor for 4s.
I also think that there is currently no resistance to armor shred. Only the effect of damaging ailments can be diminished by the corresponding armor/protection value of the mob.

Also - not a minion thing, but necromancer suffers from it - If possible please let us assing a skill to be used with Move or Attack other than the right click skill… Even if it is locked to be one of the specialized skills - I would love to be able to cast 2 skills with my mouse, not only 1 on right click - yes, there are options with extra buttons and macros, but skill this is something I would love to see in the game. Also - at the moment we can’t have move and cast normal weapon attack… only for breaking objectives… would be fun to see at least that, considering there are items, giving statuses and debuffs “on attack”.

Would be nice to add info about resistances and armor to the “Defense Stats” section.

3 Likes

For minions or the player? If it’s for the player, there’s a big block of protections infor right above the defence stats tab. If it’s for minions, then yes, some defensive/etc info on the minion tab would be good, though there isn’t currently enough space for it.

For the minions. Some information is very necessary. Example-yesterday I got an armor with a bonus +X to pet armor, but I can’t figure out if it’s a good bonus or not, because I don’t know how much base armor or resists my skeletons have

3 Likes

Just change the keybindings so right mouse fires of skill 1, 2, 3 or 4 instead of 5.

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