Minion related monolith finishing bug

I died while doing the “The Stolen Lance” monolith last quest boss. My minions killed the boss while I stayed in the deathscreen. I got the reward chest and a blessing, but I cant progress to the next higher monolith. Also the timeline stability progress is resetted.

Maybe the log file can help you identifying the problem. Found a simliar forum topic to this, which was closed a while ago.
Player.log (600.4 KB)

After leveling the whole timeline again I was able to go on to the next mono.

So I am not stuck, but I guess the behaviour/bug descripted above is not intended to I guess :wink: