Minion/enemy buff/debuff visbility

I had a look through feedback but didn’t see anything on this topic - but its difficult to fully appreciate minion buff duration. I’m assuming this is why some buffs increase minion size - but its not easy to tell how long is left or sometimes even if they’re being affected at all.

Could we not have a small buff counter on the minion healthbar, the one we can toggle on for them in settings? Honestly it just needs to be small, it would at least be useful to actually track whats affecting my minions.

In fact, this is an issue I have for enemies, too. It can be difficult to know what debuffs are applied. You could extend the same system to them.

Minion ui in general just doesn’t really tell you anything. I’m currently playing a druid build that keeps on constantly summoning minions and buffing them up. I have to remember what buffs I’ve given to whom and estimate the duration of things by watching my cooldowns.
Some of the buffs there’s no indication of them being applied or not.
Having some way of checking if my build’s mechanics even work at all would be nice.

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