Been playing around alot with Fire mages lately and no matter what skills i use (ive tried them all now) and no matter which branch i take (tried shrapnel/tried armageddon/tried 6 meteors/tried 1 hard hitting metero) It just seems that both black hole armageddon and meteor itself are just to weak with there current skill trees. I can spec into fire elemental nova with exact same gear same passives and deal 5x more damage a second.
Lets Start with meteor - Its base damage needs to be raised. The nodes that increase hit damage needs to be raised. remove the 3/3 +2% base crit and just add a guarenteed crit 1/1. This spell is so expensive not getting a crit with it is even more useless. Smelters wraith has a guarenteed crit node. When i Spec into 1 meteor and full hit damage, I crit for 4-6k damage. Its a nice crit but its 1 hit that took forever to come down. Usually misses with its small base area unless somehow everyone stood still without dying for 3 seconds. Going for mutiple meteors instantly kills the hit damage (mutiplicatively) so yes i can get up to 7 meteors but now they crit for 1k damage at most. Again i can just use elemental nova fire channeled and get 5 hits a second doing 1500 crits… the dps is 3-5x as good. The mana cost is less. And you can get protections while channeling.
Black hole - I love black hole. Its the whole reason my first character in last epoch was a sorcerer. But ive come to realize its just so unused because of so many things wrong with it.
First - The CD is way to long. If you cant reduce the CD the node for recast should be 3/3 for 100% not 30% total
Second - Armageddon is an absolute amazing idea. But why does it not use your meteor skill tree?? Its basically garbage with out doing so. Link those 2 skills together and black hole could be viable again. for a mana cost of 284 mana on my char (which i dont use the free cast from TP because i want the 284% increased damage) i expect more bang for the buck. i mean 284 mana… dmannn
Third - Black hole pull sucks. Now it works good for pulling in mobs but after investing 10 points (5 in pull and 5 in pull area) i expect that things that have been sucked into a black hole not to randomly jump out and hit me. NOTHING ESCAPES A BLACK HOLE! not even light, so how is it that there jumping out and hitting me while i try and focus to recover that major 284 mana loss??
I love these 2 skills and would love to use them more, but they both need a rework in there current state, right now i feel there nothing more than just trivia to use just when your bored.