Ah! That’s where that came from, good to know, missed that entirely.
Thanks for clearing it up!
Not fully, but the major reason I guess.
Secondary would be buying more stash tabs.
Tertiary I imagine Lightless Arbour could play a very very miniscule role.
Yes, that’s an inherent situation you get with any form of market.
Reducing the amount of possible RMT and heavily punishing it is the way to go hence. Not trying to strangle the market itself… because that doesn’t work.
Also RMT is minized by enforcing the need of obtaining ranks… but that’s a bit messed up since the rank balancing is a mess. EHG needs to re-do that part entirely and a decent amount of RMT would be gone as access to it wouldn’t be available easily.
In general… access to any type of equipment should be a slight bit later then it usually would throughout the market, hence by design leading the prices accordingly to a degree. Which is a tricky balancing act though, as pushing them back too far in terms of acquisition means that people loose the reason to strife for it.
Ah yes, a well thought out system! Kudos to them I would say, or with an old meme which fits perfectly to it: ‘I’m not even mad, that’s amazing’.
Obviously, but it’s also crucial to alleviate RNG issues when it comes to any sort of big-number game. Pure luck only makes things enjoyable until a specific point, afterwards it’s just the gambling dopamine rush.
I have to disagree there heavily.
The majority of botters need to be active in monoliths to farm up the required resources, not in the town. Just the selling or advertising characters need to be in those areas, limiting the load immensely as monoliths aren’t directly connected to the town servers.
But overall they need to put a stop to the RMTers in a more rigorous manner by quickly banning the accounts rather then allowing those to stay able to spam for hours on end at times. If they loose too many accounts given the initial cost to access the systems it means profit will be harder to achieve.
Also a barrier for using the global chat is a good thing, I would say Act 2 is the starting point for that as a good point, needing a decent chunk of time investment and hence causing a severe time loss for RMTers to get through it in the first place, only to have their account banned nearly right away. If RMTers are banned in 10 minutes it’s already enough then, Act 1 takes the longest, hence their ‘uptime’ is not 100% anymore but something like 20-40% depending on how efficient they can make Act 1 clearing bots.