Merchant's Guild Automatic Price

Hello, first of all, we can drop a lot of useful and money-making items while spinning a dungeon and farming. I study the individual market to put items on sale, and this takes a lot of time. Let’s have a minimum and maximum price that the game determines the price according to the item, and let’s put it on sale from there, it can make the game more playable

It kinda does this with favor.

However doing this with gold would make trade not a player driven economy.

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