Melee improvement

Enemies sometimes have big areas they occupy resulting in player running instead of hitting them when they should be able to reach so a little adjustment would do wonders there i think.

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Melee sucks at targeting big monsters, a good example are the giant beetles that come from underground. Sometimes you will just run at them and not swing because their body is pushing you away from them before you are actually close enough to attack. Looks and feels ridiculous.

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yes, javelin guys at ruined era are difficult to close in too and you start to slow as you get closer to them too because they trap you if they hit.

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