Hello, apologies for the miscellaneous topics but these are a few mechanics that I’ve had some trouble getting clear answers for sorry for the length I tried to be as clear as possible in case others have similar questions:
Leech:
Do Leech instances end or persist when a character is at full life?
The wiki says leech instances ends at full life, but cites a broken/old discord link, so im wondering if it is still accurate. If leech instances end at full life, it would be great to add as a line to the in game guide.
Is the “increased health leech” on voidmaw under anomaly different from the “increased leech rate” on siphon of anguish?
I understand that increased leech rate means that a 100 life instance recovers in 3sec/1.3=2.3sec.
Is “increased leech rate” leech effect? eg 100life instance*1.5- 150 life instance?
If voidmaw is a different stat, is it multiplicative with leech rate?
Kill Threshold:
Does the kill threshold/cull hit include the damage of the hit that takes an enemy under the threshold e.g can cull an enemy with 10%+1 life ? Or is it only reached when hitting an enemy that has been put under the threshold by other damage e.g. only hits under 10% of life can cull.
Aoe:
Does “increased aoe” scale linearly with radius or with squared area? That is, does more increased aoe give a linearly noticable effect or with diminishingly noticeable effect as you get more? Are the breakpoints for specific skills?
Void Knight Anomoly (Time Bubble):
Time bubble says that “enemies caught in the time bubble are slowed and take increased void damage”. Does this apply the slow ailment? only one stack or multiple? does not apply the ailment but a generic slow to attack speed/movement speed? how much increased void damage taken?
Void Knight passive (Void Aegis):
If you’ve had an aegis instance triggered, does the 10% DR apply to all the damage from a hit that is larger than the 100 damage aegis size? or only the 100 damage size of the aegis?
Void Knight Warpath (Apocalypse Whirl):
Under apocalypse whirl’s more information, it says that "the chance is not affected by warpaths reduction to ailment application. " Does this line apply to all time rot chance even after bleed and ignite as been converted? or only the time rot chance that is on the node (30%)
Thank you for any information you have!