When playing with a controller, its very common to get trapped in nooks of the map layout. Often times its a situation where some peninsula of unpathable terrain is wrapping back around to become parralel with the main unpathable area, which makes a hook of sorts. These cause massive issues with getting trapped on the terrain when using a controller. The same could be said for the bits of terrain slightly jutting out of most unpathable objects.
I would suggest rounding the edges of the unpathable areas so that it’s easier to move past them while rubbing against the edge. (it is also very hard to tell what is or is not unpathable unless looking at the mini-map) I am playing on UltrWide and often have the mini-map way off to the side, so getting stuck in the terrain is an extremely common occurance, and need to recheck the map to see why I am stuck.