Make Pillars of Heorot node full convert Thorn Totem to cold

Before 0.9 and probably during 0.9 Pillar of Heorot only convert half the base dmg of Thorn Totems.
This is the description of that Node: Thorn Totem’s thorns gain a chance to freeze and 50% of their base physical damage is converted to cold damage. Consequently its damage now also scales with increases to cold damage. All poison chance is converted to frostbite chance for Thorn Totems.
My petition is: Pillars of Heorot now convert 100% of base dmg to cold and Swap the “Physical” Tag for “Cold” Tag (Same as diferent spell or melee skil)
The description gonna end up looking like this: Thorn Totem’s thorns gain a change to Freeze and their base damage is converted to cold. Consequently their damage scales with increases to cold damage, but not increases to physical damage. All poison chance is converted to frostbite chance for Thorn Totems.

This gonna help to scale the damage on Thorn Totem because all the damage is the same so effect like Cold Penetration or Cold Res Shred applies to all the portions of dmg.
Also have the side effect of Minion/Totem Adaptative Spell is full treated as Minion/Totem Cold Spell instead how having half Physical Spell and half Cold Spell.

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