What I mean is player experience regarding how to build effectively. I’m.not talking about mechanical skills.
Even with this, I mean that some kinds of builds will struggle more, whatever the player’s own experience, skills, etc.
Exactly like Melee chars have a harder time against Julra.
I didn’t find the fight particularly hard, but it was a bit too lenghty. I’d think my dps was low, but I melted everything leading up to her and I think I had decent mods on decent bases, so it’s not like I could have pushed that much further. I’d keep the damage as is but nerf the health. Maybe just the melee attacks are a tad bit too strong.
Actually, lagon might be a worse offender in terms of difficulty vs health.
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