Playing as a Mage with Arcane Ascendancy’s Acuity node enabled creates lots of desync, the process is like this
Upon 1st log in, 1st echo → no desync, game runs normally.
From 2nd echo on ward → lots of desync, like in the video below (not mine but similar symptoms):
- Cant teleport (after a few seconds the teleport animation goes off), can still cast skill on any visible enemies (no animation but still consume mana/damage number pop off);
- A few times the desync fixes itself and all “queued” action after the first desync occurs in sequence and games run normally;
- Most of the times it comes to a point where one can no longer input anything, skill doesnt cost mana …etc
- Throughout the desync, ping is fine, no fluctuation in pings whatsoever.
Once you relog, 1st echo runs normally, but the desync always happens on the 2nd echo onward.
The desync mentioned above disappear when not using the Acuity node on the Arcane Ascendancy tree.