Low-Life Lightning Chakram Bladedancer 0.8.3E

Hey there, Welcome to the community…

Seems like a good start to a build and a great first post to say hello.

Like the Deaths Door focus - always good to see people push an obscure node in either the passives or skills to see if they can make a viable build…

Without looking too much into the nitty gritty of your build, here are a few suggestions…

  • Its only generating about 1200 ward… this is not going to be good enough when you hit empowered monoliths… Even with the boosts from skills, you simply dont have enough defence in place to withstand being one-shot (even non-crit one shots)… I would aim for at least another 1k ward by stacking Health to get the health to ward from the chest/boots etc…

  • I would also suggest that you invest in some sort of active defence… Dodge is RNG based so I would go for some sort of guarateed defence - either Endurance, Armour or Glancing blow… just sometime to take the edge off the big hits that are coming in empowered…

  • Lethal mirage is a great OH SH1T skill that would benefit from your Daggers… Alternatively, see this post for a shuriken syncronised strike interaction example… It has some serious fire power that might spark some adjustments to your build.

  • Health Potions are your kryptonite… If you mistakenly walk over one it will mess up your health to ward interaction and you will get killed by a love tap… You might need to consider the health to ward potion affixes or a unique that addresses this… It absolutely drives me bonkers to have an otherwise tanky low life build be killed by picking up a potion at the wrong time.

  • You have the Keen node in Chakram but you only have one point in the Shift Sleight of hand - these work well together if you like the Shift playstyle… you might want to see if that works better… Personally I have never found the Elusive node is shift for the 1s dodge boost is worth it… but it all depends on playstyle…