Losing the desire to play monoliths

I could not tell how old is that content unless I do a research on something. But since I started with 1.0, I tried to look for content related most of the time with 1.0 (unless nothing at all was there).

I understand that since I started with 1.0 that I will not have the skills and the knowledge of those who have hundreds of hours in the game. It is just that everytime I see content online like from streamers (I follow a few to see the new stuff, the broken stuff, etc.), they are zooming through many hundreds of corruption.

I would expect that at level 90, I should be able to handle a 100 corruption. Not 200 or 300, just 100.

can somebody list the specific classes and skill nodes that have OP ward issues? (just in case I want to build a OP char)

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I 100% agree. I think the issue becomes very obvious once you start EMs if there are issues with a build. The issues could be in distribution of passives, Skills, skill points, gear, or all of these. I say this after 1,000+ hours in the game from the years in beta and 1.0 since launch.

I handled 100 corruption at level 80 with level 10-18 skills with scuffed items. I really don’t know how to help :neutral_face:

Could you post your build?

Warlock Profane Veil’s Vampiric Pool in conjunction with Bone Curse’s Bone Prison.

With very little investment you get 10’s of thousands of ward every few seconds.

PS: I would not recommend playing this build, because it is not fun. It is just the pinnacle of bad design (that hopefully was an oversight). This is on Sigil of Hope level of bad design, where its so strong you need to use it if you want to maximize power.

hmm thx. I have a level 5 HC acolyte ready to go, named Hex.

oh man, now you’ve discouraged me. OK I’ll stick with my new void knight. I want to try out melee anyway since everybody seems to complain about it.

Try vengeance/healing hands. Pretty fun

Sure, I can do that: Necromancer, level 90 (Release / 1.0.1) - Last Epoch Build Planner

I’m running a permanent minion build. I understand that not using zombies or wraiths or stuff like this will limit me later. Trying to make it work on EM with a minimal corruption.

As to why permanent minions, the answer is quite simple: I have a start of a carpian tunnel so spamming my things hurt like hell. A few click (like for a curse) works so what I play have to be a low APM character.

I agree EMs are more fun than D4 NMDs; however, the similarities between what made NMDs frustrating for many, and why a lot of people are struggling with EMs right now, are fundamentally the same.

  1. Telegraph spam that requires the player to spend more time dodging ground AoEs than doing damage.
  2. One-shots that punish the player for the smallest of mistakes, further exacerbating an already oppressive system (see #1).
  3. The combination of 1 & 2 which leads to a drastically reduced number of viable builds available to each class.

The important thing about #3 is the fact that while LE does have more builds capable of completing EMs than D4 did with NMDs; the extent to which current masteries are limited is still unclear. Especially given the fact some masteries, such as the popular Warlock and Falconer classes, are due to see a nerf next cycle. It’s also never good to have less build diversity. Just look at the number of times this topic is brought up and the solutions are always telling the person to change their build or mastery.

For anyone who isn’t experiencing the setbacks others are in EMs, first take stock of your class and build. There is a huge power delta between the top and bottom classes/builds to the point where it doesn’t even feel like the same game. Also, keep in mind, ā€œdoableā€ for a SC character who throws their corpse against the wall to push through an EM is a much different experience than a HC player who does the same.

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I’m not going to lie, I don’t play minion builds so I’m not sure how to help you. So I’m going off a limb here and might talk out of my ass.

You have almost no mitigation. No dodge, armor, block, glancing blow, or anything. Just pure hp, ward, and resistances. You also need crit avoidance. Crits will eat you alive. How high does your ward go up to?

You have 5 minions on your skill bar. My reaction is you should be using some type of buffing skills or something to improve your minions. For example, wraithlord build uses infernal shade and dread shade. But again, I don’t play minion builds so I might be clueless.

Below is a link to my paladin. Totally scuffed. I don’t have any of the uniques that would boost my character. I’m over capped on fire res and slightly undercapped for a few resistances. But I’m comfortably doing EMs and face tanking everything. Yes, I’m playing paladin that makes this possible, but even with the class differences, the disparity between you and me shouldn’t be big.

I am aware of the lack of crit protection. I am working on it but honestly, not enough drops in normal monoliths for me to drop my current gear for them. I mean, my DPS sucks so if I have to drop a minion damage item for one with crit avoidance, it is a problem.

As for my wards, I am nearly at 7k now. Last time I played in EM, I had around 4k but my dps was also 25% higher. Again, to get ward items, I lost minion damage.

I am not saying I will not change skills, just that if I do, it will be for a different permanent minion. For example a permanent dread shade could be an option. Or a permanent wraiths instead of my golems (these dies more often than my skeletons, which is wild). 99% of the time, the abomination do not lose health.

I also hope to get god exalted to merge with some uniques in my stash. I got a 2nd Shroud of Obscurity with LP2 and my boots got a LP1. I just haven’t found a good exalted to gamble yet.

And if I could get a good exalted wand and catalyst, it would probably help a lot as well. Drops are just bad at the moment.

Just wait till you find out that even Void Knight has an OP ward generating build XD

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Reign of dragons timeline has crit avoidance blessing. It’ll take care of it for you.

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True, it could help. I haven’t played that monolith recently as I was farming other pieces of gear. I might make a little detour next time I play.

So, as a way to unblock myself a bit on the dps side (I have a little bit more than 7.2k ward right now, which do not reflect in the previous link I shared), I was wondering if swapping my bone curse for a permanent dread shade would be enough of a dps boost to solve my problem in EM at a corruption of a 100.

I wanted to avoid spamming things, which worked for a while, but now I am starting to spam my curse too much and it is starting to hurt my hand. As I said before, got a start of a carpian tunnel so I am for low APM alternative.

Would it be a good idea to proceed like this?

I suggest you hotkey your curse skill to the other hand and use it instead of the one w/ the carpal?

Could be an option.

So you are telling me that the curse is providing enough bonuses on its own and I should keep it?

I dunno. I played a necro in beta (got her up to 95) and I didn’t use bone curse - I used spirit plague for my curse. I also didn’t use dread shade :smile: so I can’t really advise you on your build. I’m just saying that if you have a carpal issue on one hand, try to use the other for any regular button pushing.

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I can see why you are focused on having so many minion skills. Have you thought about warpath void knight?

I also suggest maybe getting an MMO mouse so you can use your right hand to press buttons. It’s really hard to play this game without having to press buttons frequently and it’s showing since your build isn’t able to keep up.