So siiiiiiiiiiiiiiiiiiiick
Noice
looks great so far! really looking forward to trying it out.
i hope we will see things like affix filtering and the ability to change the colors of labels of things on the ground that match certain criteria, but just having the groundwork laid is great!
yet another example of how responsive this team is to player feedback. thanks for all you guys do! <3
hype!
Yep, pretty much exactly what i wanted. Similar to the simple structure we can see in Grim Dawn, but also having the ability to customize and share. Good job!
Yup.
Amazing!!
This is going to be a real game changer (pun intended) amazing work!
This is welcome news to my weary eyes! I feel like you guys really struck a balance between the simplicity of GD’s loot filter and the depth of PoE’s. Looking forward to trying it out!
Great news, any idea on this patch ETA?
Amazing! The technology is here!
One of the things I really love about LE (compared to Diablo/POE/Grimdawn) is that even magic and normal drops later in the game are relevant and worth exploring because they may have really good base stats and therefor would make excellent crafting items. I’d hate loot filters to follow the POE model of just being a way to hide clutter. With a filter I’d like to see normal staves or wands with very high adaptive spell damage or attunement for my current character. eg. show any item with Adaptive spell damage >40. Is the idea to allow for a level of smart decision making?
Looks good!
Any chance of changing the font size and font type?
This is hot af
This is great news! There was such a huge demand for a lootfilter recently. Really happy. And again you keep your promise. You said “it will be huge” and it is “huge”. All features somebody could dream of! Very nice.
On top of the lootfilter it would be really nice to overlook the current “toggle loot” mechanic. Maybe this is on you list already. Currently we can only toggle on/off if we want to see loot on the ground. I’d prefer the common solution (or an option for it) to hide loot and only make it visible on holding down a specific key. So the loot is hidden again the moment I release the button.
This would help with the screen clutter a bit. The actual toggle mechanic feels a bit clunky and is not working properly, because it only affects items seen on the screen the moment you toggle (already made a bug report).
Love you guys
just woke up and this is the first thing i read, so hyped, great job guys!!
Fan f…king tastic… been watching for an LE update all week and this couldn’t be better news…
This will be a huge QoL update! Thank you!!
Thank you for releasing that in the next patch. I think we all agree that this was something to have ASAP to improve the experience of gameplay.
Besides I have to say I’m always impressed by the visual quality of the menus implemented in the last monthes (Chest tabs, MOF menu). This one seems to be again falling in the same category.
Additional question : Will it be possible to filter by affix level i.e can I filter all items that have a T5 affix?