Loot filters use different colors to attach information like “Check if you can use this”, “Pick it up and shatter it”, “Store it for crafting later”, “Pick it up, it’s great for another character” to items on the ground. Unfortunately, this information is no longer visible when the item is in the inventory. I propose the following features:
- The recoloring of items is somehow visible when the item is in the inventory of the character
- Make it possible to add short text to each loot filter entry (examples see above). This text can be seen when the item is viewed, for example when Alt/Ctrl is pressed to view details.
- It could even be extended to the inventory of a shop.