Noticed a value mismatch in my loot filter after switching out a property, just a funny, minor visual bug from what I can tell.
Steps to reproduce:
- Add rule.
- Add condition.
- Set condition to
Item Type
. - Set type to e.g.
Helmet
. - Set subtype to e.g.
45 Selected
. - Add rule.
- You now have a “Hide 45 subtypes of helmet.” rule.
- Edit rule.
- Switch type to e.g.
Ring
. - Update rule.
- You’re now hiding 45 subtypes of ring despite rings only having 7 subtypes.
Adding/removing subtypes will add to or subtract from 45 rather than reset to 0-7.
Mismatch stays through client restarts.
So yeah, nothing game breaking but a lil bit funny though.