This can be worked around by setting the launch command to %command% -force-vulkan. (This also fixes the animation prior to the login panel appearing, and possibly some other things.)
However, running using Vulkan causes several warnings to appear in Player.log:
WARNING: Shader Unsupported: 'FT/Simple' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader FT/Simple shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'FT/UVscroll_Fresnel' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader FT/UVscroll_Fresnel shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'FT/DissolveSimple' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader FT/DissolveSimple shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'FT/UVscroll' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader FT/UVscroll shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'FT/HeatDistortion' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader FT/HeatDistortion shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'FT/Simple_DoubleSide' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader FT/Simple_DoubleSide shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'FT/Distortion' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader FT/Distortion shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'FT/Beam' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader FT/Beam shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'FT/Light' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader FT/Light shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'RzShader/Rz_BloodShapeADV' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'FT/DoubleDistortion' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader FT/DoubleDistortion shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'FT/DoubleDistortionRamp' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader FT/DoubleDistortionRamp shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
[Edit, 2024-03-13] 1.0.3 brings no changes regarding this.
Definitely helps, thank you for sharing! I still get a few other (new) graphic bugs with this option configured, but it’s better than not seeing the minimap correctly (and getting lost all the time)