You can change how far its zoomed in to help with this, I think zooming out to 90% helped me with this
It sure did! Thanks a lot!
Soul Maw on the Lich passive tree says it grants increased health leech: 5%
. But, after taking 1 point in it, the leech calculations (for types of leech you have) show it granting 50% increased damage leeched as health
.
Thanks, it was incorrectly parsed, now the issue is fixed.
Itâs a great tool! But it doesnât worka on Android. Skill and passives are cuted on the left side and u canât remove points. I didnât get to adding items on my phone. Is there any fix?
Itâs a known issue and thereâs no workaround for it. Although in landscape mode itâs a bit more tolerable.
@Dammitt Can you please add Cooldown to all Skills in the planner? Even hitting ALT, it doesnât show them.
Thanks!
Sure, Iâve added it to my todo list.
LE planner now has conditions tab where you can toggle certain stuff like character health, flags (is channelling / is transformed) and enemy state (health, ailments etc.). All changes to character stats based on these conditions are reflected in character sheet.
Couple of bugs I noticed:
- If you check âWas hit recentlyâ condition and have âDodge Rating if Hit Recentlyâ idol on rogue, dodge rating on character sheet (and mouseover description) shows way too large values. Example: Marksman, Level 100 (LE Beta 0.8.2i) - Last Epoch Build Planner
- When you select bunch of conditions and click X on top right corner to cancel it, and then reopen conditions, it does not show your current conditions any more but conditions you had before you cancelled it.
Thanks! Both issues are fixed.
Both item db and planner were updated to 0.8.3.
Cheers Mate! Youâre the best!
It was quick ! thanks a lot !
Small update:
- Abilities now show cooldowns (this was accidentally removed a while back, sorry)
- Added handling for innate ability ailment application in dps calc (e.g. base ignite chance for Fireball)
- Fixed couple skill bonuses in dps calc
Could you add back the cast/attack times as well?
Nope, they are pretty meaningless.
But isnât that how you work out your actual hits per sec? Take the attack/cast time & divide by your % increased attack/cast speed? With the default generally working out to be ~1.4-something attacks/sec.
Could you make hitting the key âCâ return to the default page (once youâre looking at skills or passives)? Or put on the page which hotkey returns if there is one?
I should add this would make the hotkeys like your GD Planner, simulate the in-game hotkeys to navigate.
Sure, Iâll add it in the next update. For now you can always hit [Escape], it should close currently active view if thereâs any.