Make supporter packs INCLUDE paid classes, I would buy it as always! ![]()
really…??
This sadly, is purely Krafton’s influence. If EHG doesn’t do it, they get shut down.
Our voices are pointless, EHG CANNOT listen to the us anymore.
Dear Judd,
As I’m getting closer to my 40’s, I’m still confused how come some many people believe their needs and desires will be met for free. I think most people with an IQ over 79 understand basic principles of capitalism and are more than ready to pay for expansions.
Like many others I’m personally concerned about two things:
- Yep, no spiritborn please. Make sure these new classes have S-tier builds but no God-tier, please. Don’t make your game pay to win.
- Please add some more end-game activities. Hope the money will help you to do so.
Best wishes.
Paid dlc is exactly one of the reasons i uninstalled and will never play diablo4 again, you repeat their mistake. Its one thing to have paid mtx or even QoL features (like extra stashes or something), but paid classes / content is a huge nono.
Bye last epoch.
You bought D4 expecting them to never release an expansion? Seriously?
The question is: What exactly is the pay-2-win aspect in this case?
There’s no PvP, and if the class is so powerful that you can take down every boss in seconds and fill the bazaar with loot, that could theoretically lead to lower prices. Okay, you have a broken market, but you don’t necessarily need the bazaar. And if the class is too strong, it will have to be nerfed later, otherwise the players will go on strike.
So, what do you “win” by paying for the class? And this question is somewhat rhetorical, because we don’t know nearly enough yet.
Currently, I’d say it sounds like “pay-2-play-differently.”
People are dooming so hard yet we don’t know anything about pricing whatsoever.
Paid classes are a normal thing in other genres and nobody is loosing their mind there.
I also hate the ongoing comparison to PoE. Yeah PoE is f2p and only has MTX in their stash but a single back attachment costs 20-30 €, a full mtx armor can be as expensive as 74 €! That’s the price of a AAA game.
Pick your poison, a game has to be financed in some way, an ongoing service game like Last Epoch can’t live from a one time purchase alone. If it means we get higher quality seasons I’m all here for it.
If it goes all downhill we can still rally out pitchforks but for now people need to calm.
No, PoE isn’t really f2p. A few stash tabs are more or less a must-have if you want to play more than the campaign.
True.
I like to call it a very expanded demo haha
Oooh deliciously dripping with irony. Ad hominem attacks are the keystone of demonstrating you have no way to defend your position, and is the lowest form of bad faith arguments; but let me indulge in some too!
A basic understanding of capitalism is that people want to buy your product, and the larger market you can sell to the better. So acting like you and the other fanboy whales are going to prop this entire company up all on your own is absurd. If you could, they wouldn’t have sold out to Krafton, or be charging for an expansion / dlc, something they themselves set out as a vision statement that they would rather not do. If you can’t grasp that basic concept with a real life example of how “not selling enough” landed them in this position there no hope for you.
Yes they need income. Yes it is their right to charge for expansions, or dlc, or mtx or however they want to do it. Yes, as the customers who have paid for the product they have the right to voice their opinions on it. Blindly swinging at people for having a different opinion than you has got to be the least effective way to bring people to your side; and if you are all like “oh who cares, who wants those *ad hominem insult here’ on my side, they aren’t real fans”, well the answer is because if the game is only catering to the handful of blindly devoted fanboys, it will close down and you won’t get to play it either.
Be constructive with criticism and leave the insults at the door. Being supportive of EHG and their devs is great, but for an almost 40 year old, you can be better.
Not in any of the Diablos they didn’t & other genres aren’t relevant to the discussion.
After giving it some thought, it sounds like the same decision that was taken by Rift long ago.
That game was also very creative in it’s genre (MMO) and very fun. But then they started going down hell when they decided to sell new classes.
Then people kept quitting , and they had to sell even more p2w stuff. And the entire company met a very bad ending.
Meanwhile, Grim Dawn sells paid expansions and doing great, people doesn’t expect it to give new content for free.
The difference is, Grim Dawn us offline and co-op only, no millions of dollars spent on stupid online servers.
EHG downfall started the moment they tried to compete with POE and have an Online version.
The costs skyrocketed, beyond the ability of base game price to sustain it. Not even some minor cosmetics can sustain the costs of maintaining online servers.
Only GGG with their relentless nature can sustain, especially with their p2w stash tabs. And the super cool and appealing supporter packs. And I bet some seasons they barely break even.
So you doomed yourselves trying to compete this high. While they sustain two games, and can battle you merely by release dates.
I’m so sorry, LE was and is the best ARPG in the market, with most of it’s systems being better than the competition for my preferences.
I’d gate to see it fall this doomed path.
The POE comparison they cornered themselves into the moment they made the game online.
It should have stayed offline only with co-op hosted by players like Grim Dawn.
It was 100% clear they can’t sprout new league/season every 90 days, nor every 180 days! This timeframe is not enough to sell things to sustain the servers costs + wages + new hires and expanding the team.
Meanwhile, offline only would mean they could make expansions and patches at their own pace without failing to cover the costs.
I heard other players dooming that the Krafton acquisition would mean bad things for this game sooner or later, guess this is what they meant by it. With future classes being locked behind a paywall, I can no longer justify supporting this game either.
In the past, I was happy to toss you guys a supporter pack every time a good league came out. It felt like a token of gratitude that I WANTED to give you, as the experience you provided was starkly different from other ARPG studios out there. You weren’t strong arming me to extract value out of my playtime by any means necessary. No gameplay advantages or QoL locked behind a paywall, it was strictly optional. And it was what set you apart.
If you wanted more monetization, staying on the cosmetic side would have been the way to go. This however sets a precedent that makes you look like the Diablo devs.
D3 was abandoned by me and my friends. Thx to Crate and their Necro in Grim Dawn. Never looked back at D3 brainrot
About roadmap. Oh. Really? That’s all? New piece of art for S5 and no info on mechanics and features except paywall classes?
EHG, please change your mind or you’ll loose even die-hard fanbase. As well as your dream
They already lost some but then again the quiet majority will most likely never know what happened here and play the game when a new season starts.
I’m torn because the logical choice for EHG moving forward would’ve been to flesh out the endgame with substantial patches similar to Season 2. The obvious gripe will be the extensive payment system because the larger ARPG scene has been spoiled by PoE’s free-to-play/pay-for-convenience-and-bling model.
Paid classes were always going to be a make-or-break point for a lot of players, including me. I’ve played enough Spiritborn and TLI to speak about it lol. I guess I have 3 more seasons in me? Will keep playing until you abandon the game.
Wow, I just watched the video where you claimed there would be nothing paid that affects game progress in Twitch comments. And now I see this.
Well, good thing I held off on buying the supporter pack. Looks like there’s no reason to buy it at all now.
Oh, and congratulations on being bought by a company that “definitely trusts us and definitely won’t interfere with the game’s development
Honestly what I think the devs need to do is figure out how to reduce / manage costs immediately, because even if they make money back from an expansion or dlc they are still spending any an alarming rate.
Next they need to find a way to maximize profits. Obviously. But what I mean is assuming they don’t have a contract with steam stating otherwise, bring the game over to epic as well. They guarantee sales and charge less than the 30% steam charges. Also EHG should have their own store, or sell the supporter bundles in game to prevent more lost revenue claimed by steam for purchasing on their platform.
The last and probably hardest part is to find out why they have bad retention, or what their customers want prioritized going forward. Did people buy supporter packs or MTX, and why or why not? Survey link on the forums, or in game, or email lists which you have from account creation. Incentivize participating with raffle style draws for supporter packs.
The way they are going it’s going to be let’s say 6-8 months before the expansion is out, and even longer possibly before the dlc class is out. Assuming charging for either means you are hoping to get by up to that point and then banking everything into that one moment to keep afloat, but unless the game turns around and finds ways to reach more players and retain the ones they have I don’t think it will be enough.