Last Epoch Patch Notes 1.1.5 Redeploy

Is it just me or is anyone else having trouble clicking on loot or mats on the ground since the redeploy?

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Do you mean you click and zhen nothing happens?

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Nope, not just you.

The item highlights but you need to click on it repeatedly to be picked up.

I noticed that if I just click away and then re-click on it it’s picked up as normal.

As many might observe, it is an absolute pleasure to dodge stuff and keep up with a fight when the rune/shard/glyph pinata drops and this bug happens (at least items can be filtered out).

But of course, the devs have told us that they debated internally having shard auto-pick-up many, many times, with strong and passionate arguments, and in their absolutely correct view pushing players to click on stuff on the ground is… engagement + this is what makes LE fun (except where there are bugs like this which, coupled with some aoe that needs dodging or another fight, results in extreme level of fun and joy).

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And I already was about to buy a new mouse…

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It acts like a double-click, where you click on the item and then click to move. When you click on the item your character moves to where the mouse pointer is and sometimes this causes the item to not be picked up. And yes, it’s very annoying. Even when the item is picked up every time, your character moving with every item pickup click gets agrivating.

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Except Evade didn’t exist in 1.0 at all.

You can also NOT use Evade at all. People in 1.0 didn’t have it, and it sure as hell wasn’t game-breaking :wink:

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The bug is not specfically related to evade itself, it affects all movement skills with multiple charges, that is why it existed since 1.0

https://www.reddit.com/r/LastEpoch/comments/1b5dqas/100_of_my_deaths_have_been_due_to_this/?share_id=9QuWRMMKMEWobVEOERkEs&utm_content=1&utm_medium=ios_app&utm_name=ioscss&utm_source=share&utm_term=1

I also made a post about this on reddit a month ago, and you can find many people saying they experienced this issue in 1.0
https://www.reddit.com/r/LastEpoch/comments/1e0ukb4/evade_is_bugged_in_offline_mode_occassionally_it/

That’s not how this works.
I don’t see any information from the devs that confirms these two bugs are related. You simply decided that these two issues are the same thing. But just because one issue looks similar to another issue, it doesn’t necessarily mean the underlying cause is the same.

In the reddit topic you linked, people have found their own solutions for double-Shift aswell, so it seems this bug isn’t “as bad” as you make it out to be, and it is actually quite acceptable.

On a side note, if you want it to be fixed, you shouldn’t make reddit posts about it - those are community discussions, not bug reports. Use the in-game bug report function if you want the bug to be fixed.

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It is actually a much larger bug (I have already submitted it ingame and in bug reports). It seems that the caracter no longer moves to the pile of loot but rather to the tag. This sometimes leads to have multiple atempts in trying to pick up the loot because the character moves towards the tag (not the loot) but at the same time the tag moves a little with the screen and you cannot pick it up.

Just have a look at my latest bug report video. There I drop a bunch of items. You used to just have to click all tags to pick up the items. Now the character moves quite weirdly in between the tags and multiple clicks are required.

I find this so annoying that I am tending to stop playing LE until this issue is fixed. This makes prophecies or lightless arbour vault just a pain in the…

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I was about to post about this as well. it is very annoying and will be a real killer if not fixed. if you are in a high level echo with a very rhythm focused build, this will be extremely disruptive

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I am now unable to change my input keys :frowning:

Can you please point me to the solution of the double evade bug because as it stands the only solution is to not play offline mode, which is not acceptable.

I don’t see any information from the devs that confirms these two bugs are related.

They haven’t achnowledged either bug even exists so why would they make a post trying to link them.

I literally made a bug report about it almost 2 months ago now, as did many others. Maybe don’t make blind assumptions. There are fanboys, and then there are fanboys who defend blatant game-breaking bugs that are literally preventing people from playing and enjoying the game. Completely strange behaviour.

Read the top upvoted comment:

Is that the bow that gives plus one to shift and smoke bomb? I was having the same problem with it, so I removed and focus on some cooldown reduction.

The point was that YOU are not the one who can make the decision to link those two bugs together. Therefore, you also shouldn’t say the Evade bug existed for 6 months, because it’s a false narrative.

The fact that there’s no public bugtracker and no feedback system for the players is unfortunate, but not the point of this discussion.

Great, now you wait for a fix. No problem with mentioning the bug in the patch notes either, just don’t make up random things that aren’t true.


That’s funny coming from you.
Maybe take your own advice - don’t assume that I’m a fanboy, and don’t assume that I’m defending a bug, and instead read what was written.

  • The Evade bug is annoying, but it definitely isn’t game-breaking.
  • The Evade bug exists since 1.1 release, but not for 6 months.
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Give us a break, are you the forum police or what?

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Read the top upvoted comment:

Is that the bow that gives plus one to shift and smoke bomb? I was having the same problem with it, so I removed and focus on some cooldown reduction.

Thank you, this is really going to help me fix the evade bug which happens on every class in the game and not just rogues with shift and smoke bomb.

  • The Evade bug is annoying, but it definitely isn’t game-breaking.

Nah its definitely not game breaking, just a small chance every time you use an ability which is meant to evade a mechanic, you are teleported right back into into it and your character is permanently removed from existance on hardcore.

Stop defending this shit, you are embarassing.

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In Vault it is possible to shake up some unlooted item textfields by double pressing X. And so it will change how char will move in attempts to pick it up

Read it again. Repeat until it clicks:

Just don’t user a core feature of the game :rofl: you are actually comical. I’ve heard enough.