You already have one though 
That’s anything beyond ‘realistic’.
The expected timeframe to find that in CoF is 1500 hours+
Your expectations are wildly beyond the situation existing. Red Rings don’t come with LP, if one comes with LP then it’s a item you usually don’t see.
See above why.
Reducing 1500 hours of grind as intended for such a massively OP item to… 10…20? That’s as broken as it comes, obviously needs to be fixed.
A 0 LP red ring not being used is kinda a waste. How much better then ‘10% less damage taken’ do you want? That’s one of the strongest items in the game beyond anything else.
You never could deterministically target a singular item, can’t now either. You can only increase chances of acquisition in LE.
Hence by that alone it was broken, albeit LE should have such systems in the game. But… properly and balanced implemented and not like this crap we had going on.
If you wanna get a ton of common uniques of a specific type then go and do the prophecies, that’s their goal to exist, you can literally get 4 uniques per prophecy for that and stack 10+ prophecies at once per boss-clear for example. How many more uniques do you wanna drop?
Once more… such hyberbole is baffling.
‘It’s useless!’
Yes, clearly a 2000% friggin increase in drop rate of a specific item is a waste. Why have it? Insubstantial clearly!
Get a grasp and check the actual drop-rates and then make comments. It’s a joke, that’s a clown-comment you made.
Ah yes, because MG clearly is in the better state right now, yes? So lets give CoF even more upsides then it already has because EHG can’t get their crap together to properly balance 2 player factions accordingly to ensure a mostly fair environment. No, instead we have a ‘but I don’t wanna loose my shiny!’ stuff entirely screwing over the other half of the playerbase basically loosing out on a mechanic which is supposed to be universally available and hence with the need to be balanced for universal need.
It can’t get higher then 1,5 bil because that’s market cap.
Which is another MG problem, market is simply broken and you don’t even realize that that’s the maximum you can sell an item for. So what if something is of higher value? Well… who knows, everything at the top end is the same with that system anyway and below we have nothing to bridge the gap!
Don’t make me start about the MG state overall.
Like any sane developer who gives 2 shits about their game surviving for more then a year into the future plainly spoken.
But well, so many people with in-depth development struggles knowledge here it seems. If it’s just that easy why not learn basic coding and making your own product is my thought every single time. Ah yes… because it’s not that simple… I remember! 