Cool. I don’t know if this one has been reported, and if it’s an actual bug or just a me problem, but I’ve noticed sometimes my character will get ‘stuck’ after using Shift, until it comes off cooldown and I can use it again. They just refuse to move no matter how furiously I click on the terrain.
No actions bound to left-click - it’s just ‘move’, but they just stand there.
In the bad.
Until they die
As long as there is stilla way to plvl, it is fine… SC don’t need it but now hc will be a problem… There is no reason to remove it… Why so many people complaining and always removing the fun/convenient things? Let those people that choose to skip it, do that, They enjoy leeching and plvling so leave it… This game will eventually turn to 0 economy eventually… Providing services such as plvl and trading is part of what makes an online ARPG great.
The biggest problems with these type of games is that many people are complaining about things that they have the option to opt in or out of vs the latter, where if you remove it, it only screws people and bring more complaints than praising. With games such as this, just provide a separate ladder for people that choose Solo Self Found and I bet they will still complain about all these things that are bought up about unfair advantage and gameplay.
People want to play a no skills build? So what? People want to plvl? So what? The only valid argument people against it can have is that its unfair advantage for ladder but aside from that, it shouldn’t be a problem since you have the option to use or do something vs if you remove things, people dont have the option.
Easiest example, how did D3 and D4 turn out after restricting trading? How was D2 so successful with trading? How was D2R so successful the two seasons? It’s a remake with all played out content, if you think trading is the problem, its not. Stop removing/changing/restricting things that work for this sorta game…
Leave people the option to play how they want since its part of the game rather than try to nerf it for others because it’s in the game… If something is overpowered, it needs balancing or changeups every now and then but the priority right now should be on bug fixes and end game content. Something working as it should and just overpowered does not overweight something that is broken and abused aka not intended as it should be.
Starting to look less and less forward to patches…
What is it now? MG Players feel obligated to go CoF and farm glyph of despairs?
Stuff like prophecy cost, double exp tomes, arena key sell price gets adjusted while bugs like frozen corpses, not working skill nodes still in the game.
Ya it seems to have a memory leak of some sort because over time the fps dips quite a bit. But for the first hour it runs buttery smooth so im ok for them focusing on bug and balances fixes for now.
Man I cant believe that going afk while your friend plays and you get exp is a fun mechanic. It is not period. Say it was convenient, easy… Sure. But fun? Get out of here. Id leveled like this, both being the carry and the carried. And let me tell being afk 2 hours while your friend tells you every few minutes: hey tp to me (using the blue button on the portrait) and wait. Rinse and repeat. Wow super cool and fun mechanic watching a screen for 2 hours barely doing shit is suuuuper fun. Yeah right…
And the worst part is, getting carried like this is not even that much faster cause you gotta get passives/idols anyway. And with tweak gear for leveling you destroy campaign and fly threw it with any class.
After reading a lot of comments like yours it impress me the mental gymnastic some people do to make a point in favor of what they want. Imagine calling fun to being afk for 2h just cause you dont want x mechanic to change. Ridiculous. Take it to the extreme then. When you create a new char (after you have at least another at lvl 80) depending of how much time you spend watching your loading screen you will gain exp up to 50lvl max. You can select someone in your friendlist to watch his gameplay. You get to do the same: being afk while someone else plays. Fun or convinient?
have you added those bugs?! because now in 1.0.4 stats looks very weird on my char, at a moment block chance showed 108% and offensive stats flickering at values above 1000%. also my crit chance show 14% and not 15 since I have +10 on weapon. movement speed seems also bugged now, char move very slowly sometimes
Sadly no, lul. But I have like -80k Endurance Threshold, so my Armour isn´t helping much . Oh and I´m at 50k Movementspeed now. Close to Lightspeed and I should be able to see the Future though.
Want to level without playing go play some auto-play shit on Android. Totally support the change, I power level ppl from my server that I don’t even know all the time, but running from mobs and having to take care they are not dead is actually fun you know. Just go play the game.
Fun for sitting there? No. Fun to skip all the mindlessly boring leveling parts for alts? Yup.
What is fun is 100% subjective. Just because you want everyone to regrind out the entire process of leveling because YOU deem it necassary or fun, doesnt mean its that way for everyone.
Its quite simple really. After completing the campaign, quests for idols and passives on your first character of a cycle, let that be account wide. I don’t understand why would simply speeding up that process by a few hours would be so detrimental for the overall timeline of the league?
Cool, if you want to get “immersed” in content everytime you make an alt then at least give some of us an option to opt out of all that and let those that want to redo that part again do it.