For those who gets an error “Content File Locked” for patches in steam (fix):
Delete
C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\GameAssembly.dll
this file will be added by patch and you will be able to start a game
For those who gets an error “Content File Locked” for patches in steam (fix):
Delete
C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\GameAssembly.dll
this file will be added by patch and you will be able to start a game
A game doesn’t have to be competitive for balancing to be a point of paramount importance (nevermind the fact that the Arena IS competitive), that argument has never made any sense and I can immediately tell people who use it don’t even think about balancing much and aren’t consciously aware of what it takes to make an enjoyable game. LE is a game with very high build variety, but that variety can easily go out the window if a single build is so broken that it surpasses every other build by orders of magnitudes. This is not a small difference, you have one build that uses a very specific untested interaction that makes it immortal far beyond the level of content that other builds can’t survive a single hit in, no other build does that.
Balance is VERY important to the longevity of any game and they should absolutely be looking to stomp out things like this for the good of the game. And they will because the excellent design of LE is proof of EHG’s talents in developing an ARPG. It’s why they’re making the game and you’re not.
I am still having issues getting the game to update. I have tried close and restarting steam, I have tried Checking game file integrity.
I am getting error with this patch saying Content File Locked
I am still having insane performance and fps drops in monoliths, this patch did not fix it. I have tried everything, lowest settings, drivers, closing everything else. I did not have these problems months ago when playing bear lightning druid, I am now playing bleed warlock. I had zero issues through the campaign. At this point I am basically between trying another class in offline, but I am hesitant because doing that and still having issues would really suck, unfortunately I have to change my review to negative because I cant experience 80% of the game which is late-game. Thank you for working on this I hope it can be fixed. Like mentioned I had no major issues earlier pre-release (playing necro and bear druid) and zero issues in other similar games. I play on a high end gaming laptop with all settings to lowest. It is only a issue in monoliths.
It still drops frames with everything on lowest
Ty, I know that was memory issue)
Yeap, there are some other locations during campaign which I had to pass using party teleports. Cause I have only 8 RAM and “normal” gameplay uses about 4.7-5 and in some locations RAM usage insta jumps to 6+ and my laptop “dies”.
Last night had successful session and I got a hope the patch finally fixed it but no, today got crashes again
50 Bugs for 5000 bugs!!!
I have the impression that after the last patch, it’s worse, too much framerate… Please set it as soon as possible! thank you
try limiting the frame rate so it matches the one of your second monitor! Not in game, but directly on Windows/GPU monitor settings.
Some companies actually ban people who are knowingly abusing (obvious)bugs. Yet, here you are, advocating that EHG cater to them, and spare their feels. The future looks so grim…
still fps drop from 80 to 30 when fighting big density packs in monoliths, server side issues?
Please roll this patch back until the disappearing human form is fixed. Whatever this patch broke, it’s impacting gameplay when you can’t see your character when you transform back into human form.
I am still having this issue in dungeons as well. Everything is going fine and then all of a sudden boom the game freezes up my entire system.
Sweet! <3
There’s something wrong with the autoattack when assigned with the mouse’s left button.
I created a primalist, assigned Gathering Storm to slot 1, linked my mouse’s left button to slot 1, and while keeping the button pressed, my character will use the skill on the target only once, before trying to move around it.
I log out, start a game with another character (a rogue), and repeat the test.
My skill (Cinder strike) is correctly repeated as it should be until the target is dead.
I had already reported this bug during the beta maybe 2 months ago (affecting all classes back then), and it had been fixed.
Edit: more testing shows that the issue is limited to Gathering Storm. Primal strike and Tempest strike are fine.
@EHG_Kain Hey sir, can you please do something about the skills effects. I love this game so much and i appreciate you guys working 24/7 to make this game even more fun to play. Im playing Explosive Ballista build and im enjoy it so much, the problem here is the skill effect killing peopple eyes. Are you guys planning to do some Graphic optimaization/new settings for that?
Arena is not working anymore
Just got stuck in wave 10.
Gracias