- This build is played as a Runemaster! Built around Ignite and dealing fire damage over time the runemaster has no shortage of skills that work well for it. Converting Dominion, frost claw, frost wall, flame ward all to fire many of which will apply ignite over time while you can continue on your journey letting everything die behind you!
- Stacking two dominions and frost wall on top of eachother to apply hundreds of stacks of ignite and spamming frost claw for tons of ward and then more than doubling the amount of stacks of ignite on single target with its incredible ability to hit the same target 10x per cast!
How to Play this build
- Place frost wall or dominion out on the enemeies and then just flame rush forward and continiue on! They’ll all die as they try to follow you! For higher health mobs (Rares/Bosses) hit them with frost claw to ease there suffering!
- Defense - 9.5/10
- Offense - 9.5/10
- Empowered Bosses - 9/10
- Speed Running Echoes - 9/10
- Arena - N/A
- Average - 9.25 (S Tier)
10/10 --->--->--->---> 5/10 >--->--->--->---> 1/10
Dammitt's Build Planner / Loot Filter
Burning Man Runemaster!Burning Man Runemaster! Gear/Idols/Blessings
Burning man runemaster! Lootfilter Link:
All Uniques/Set/Exalted items Will SHOW
WARNING: Unused Base Types and Non PRIMALIST Class Items ARE HIDDEN
TEAL/BLUE - 1+ Tier 5+ Class Specific Affix For Any Class (This is unselected by default, if you would like this to be active make sure to check the box!)
Light Blue - Early Game Items (1 affix Tier 1+) (Uncheck these boxes around level 25)
Green - Mid Game Items (1 affix Tier 3+) (Uncheck these boxes around level 40)
Yellow - Starting Endgame Items (1 affix Tier 5+) (Uncheck around level 60 or when you have multiple affixes wanted on each piece of gear)
Orange - Mid Endgame (Requires 3+ Affixes with 8+ Total Tiers) (This is separated by base type so you can make them more specific if you want a very specific base implicit)
Red - Late Endgame (Requires 3+ Affixes with 12+ Total Tiers) (This is separated by base type so you can make them more specific if you want a very specific base implicit)
Light Green - Idols
Most Important Stats
Defense For You (Most important to Least important)
- Health / Vitality
- Capped Resistances
- Critical Strike Avoidance
- INT / ward retention
Offense For Companions(Most Important to Least important)
- Ignite chance / Fire damage / Fire damage over time
- Elemental Damage / Elemental Damage over time
- Ignite Duration / INT
Gear -> Unique's
This build could also use these uniques:
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