Last Epoch, a retrospective

If you don’t use a build in PoE, then your first experience is either way overwhelming or you make a crappy build that detracts from the gameplay.

I only have crappy builds that never reach end game, which is okay, since there’s always some new skill gems or rares that I can re-roll. PoE has an excellent leveling experience in that way.

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In PoE, for the vast vast majority of players, crafting during leveling is only getting the right sockets with the right colors. When you’re on your first character and don’t have chromes or any materials, you’ll almost always take an item that has 0 affixes that help you over an item that has all affixes that help you, just because the first one has the right sockets.
Even when you have way more crafting materials, you’ll almost always just pick up the right number of sockets stuff and not care about the actual item stats. This is because you will quickly outlevel that item anyway.

In LE, you don’t need to craft at all for leveling. The game doesn’t force you to craft at all at any single point. You can just use whatever you picked up from the ground. However, if you do want to craft, it will help you quite a bit. Because it’s so easy to place the affixes you want, you can pick up something that has an affix you like and slap another couple affixes in there that will help you level. And if you pick up another piece of gear that’s only slightly better, you’ll still pick it up because it’s quite easy to slap a couple more affixes on it again.

The main difference between Poe and LE is that in PoE sockets are way more important for leveling than item stats (at endgame both become important) and in LE you can easily just mold the items to actually help you level up.

This is a fair point. Not every game will appeal to everyone. Considering you’re a player that doesn’t really do endgame (so far from the norm for ARPGs), the leveling experience becomes more important. And you can’t really rationalize “having fun”.
I personally think LE is superior both in leveling and crafting, but different people have different tastes, different playstyles, different metrics for how they enjoy a game.

EDIT:

Actually, after a short while you end up only shattering items that have rare affixes, like +level to skills. You end up having a large surplus of shards pretty fast.

That’s because the campaign is too easy & you gain too much of your power from the skill trees (both of which the devs are aware of).

You can (glyph of chaos), though it’s rng as to what you get & tbh, PoE’s crafting is very rng as well, you can just keep throwing currency at it untill you get what you want.

Yeah, crafting is more of a thing once you have more shards, glyphs and runes to do stuff with. PoE is similar in that untill you have thd currency you can’t do much.

You can, but you can also use it to tweak your gear, add more of the pertinent resists as you go through the campaign (void of the ruined era, necrotic for the imperial, elemental of the divine), more hp/attack/cast speed/etc, same as PoE during levelling. Though LE allows you to be more deterministic in this regard (like PoE’s bench crafting).

Warpath can be changed a fair bit, it can be converted into void, used to proc Abyssal Echoes or Smite, summon the minions from Forge Strike, leave echoes of itself.

It’s also sad since having fun is the entire point of a game, especially if you’re not a min-maxer who gets through the campaign in a few hours then farms maps for stuff. I can sympathise with @omgbambi quite a lot in that regard, if I don’t find a game appealing (for whatever reason) I’ll stop playing it & move on to something else.

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It should also be noted that PoE’s bench only lets you add one affix (unless you want to dump divines into it, but that’s not for leveling gear) whereas LE’s crafting system lets you pick up any crappy gear from the ground and turn it into a decent one, depending on your RNG with FP.

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